July Event (Cub World) Planning

Hey Folks,

After doing a bit of measuring and exploring Cub World using Google Maps, I've realized just how big this place is. I'll include all the details further in to this post, but I'll keep the important stuff short and to the point.

The Castle is the closest siegeable location, the River Boat is the second closest, and the Fort is the third closest. There are a ton of additional interesting spots available here, and no matter how many people we have show up, we won't be able to explore it all in one event. Having said that, here's the plan I've managed to come up with. I've done some estimates on NPC Count per X player population and I've made some educated guesses on at which point our event could support different locations. Now, this isn't designed to encourage folks to show up. It's main goal is to provide a bit of transparency in regards to what I think we could reasonably support given just how massive this site is.

At 30 or fewer players, we will use the Castle as the primary story event location as it is close and this will let a smaller team continue to effectively provide story coverage while needing to run mods at the Castle.

At 40 we gain a bit of flexibility and gain the option of having EITHER the River Boat or the Castle. At this headcount we will still only be focusing on one location.

At 50 we should be able to support primary story at a single location (EITHER the Castle or the River Boat) as well as supplemental stuff at the other available location.

At 60 we will have the option of using EITHER the Fort, the Castle or the River Boat. At 60 we should still be able to support a secondary story event location.

Other options open up if we hit more than 60, but I'll worry about that if we get to it.

Below is a list of distance measurements using web based tools to help y'all understand what informed my decisions above. I'm using the Dining Hall as the main location as I expect folks will be hanging out near there the most as Public Works and Operations will be running out of various corners of this building as well as the rest of the dining hall space will be available for In-Character use.

Primary Encounter Areas

Dining Hall to Castle 116 Yards

Dining Hall to River Boat 622 Yards

Dining Hall to Fort 1,000 Yards

Sleeping Areas

Dining Hall to nearest Tenting Space 121 Yards

Dining Hall to nearest Platform Tents 275 Yards

Dining Hall to Aquatic Cabins 1889 Yards

Misc Locations

Dining Hall to Keeva 317 Yards

Dining Hall to Event Pavilion 393 Yards