Escape Room 01Welcome to Dystopia Rising: Oklahoma’s online escape room. We will be using a variety of internet based tools and puzzles to help enhance the experience.
To successfully play through, you will need at least one member of your group who can keep this window open until you finish.
This is how your progress will be tracked, and how you will unlock the later One More Multiverse stages.
If you have any questions, feel free to tag @OMM Assistance in our online event discord. If this isn’t an event weekend, you may need to message us directly. (We plan on having this version of the Escape Room available at all times once it is up and running)
Click here to [[Start]]
(set: $Challenge01 to "test")
(set: $Challenge02 to "test")
(set: $Challenge03 to "test")
You are approached by Chip. He’s a Mulligan local that tends to be fairly comfortable enlisting the help of outsiders, it’s possible you’ve already helped him on occasions before. Possibly returning lost items, or helping him deal with his cousin.
“Hi,” Chip waves as he approaches, “Are you up for helping me with something? It may be a bit of a doozy.”
[[“Sure thing, Chip!”]]
[[“No way.”]]
“Aw great! I really do appreciate it. I’d take care of it myself, but there’s probably gonna be puzzles and stuff, I’m not really one for puzzles.”
Chip offers you a folded up map, and says, “This’ll get you most of the way out there. It’s probably underground.”
[[Take the map, and head out.]]
[[“Puzzles?”]]
[[“Are you sending me to my death, Chip?”]]
Chip nods, “I understand. Well, if you change your mind feel free to come find me.” Chip waves and returns to what he was doing.
Return to [[Start]]
You (and whoever you care to bring along) head out in to the wasteland that surrounds Mulligan. Eventually, all that surrounds you is sand, rust and scattered rocks.
(open-url:"https://multiverse.com/verses/f0cabeb5-f216-41e7-84b2-a5069b94ded7/invite/2a66b9ce-c42d-579e-9f8b-cc0a946845b3")
Click here when you think you are ready to enter the answer to the [[First Challenge]]
“Yeah, yeah.” Chip nods, “I traded a Crankcase Diesel Jock for this map. Said he found this old underground bunker thing. He checked it out, but said he wasn’t able to figure out how to open the doors. Said something about puzzles and stuff. He didn’t mention any traps, the Crankcase do know their traps.”
[[Take the map, and head out.]]
[[“Are you sending me to my death, Chip?”]]“Honestly? I don’t really know. I traded for this map, and it sounded like a place worth checking out. Only, I realized I’m not as excited about wandering in to the wastes as I thought I’d be.”
[[Take the map, and head out.]]
[[“Puzzles?”]]You are standing in the peculiar storage room. Have you figured out the code to the green wall safe yet?
[[Enter the Safe Code]]
What code do you enter on the dial? It is 5 letters long.
(set: $Challenge01 to (prompt: [Enter the code:],"Type Value, Hit Enter"))
(if: $Challenge01 is "Type Value, Hit Enter") [//It looks like you hit enter with the default value. You can change it by clicking here: [[First Challenge]] You can delete this phrase and put in the code word, and then hit enter.//]
(if: $Challenge01 is "doves")[You enter the code, the cylinders lock in to place one by one. The door swings open and you can see that this wall safe is actually an entrance to a small tunnel carved in to the wall.
[[Crawl in to the Tunnel]] ]
(if: $Challenge01 is "DOVES")[You enter the code, the cylinders lock in to place one by one. The door swings open and you can see that this wall safe is actually an entrance to a small tunnel carved in to the wall.
[[Crawl in to the Tunnel]] ]
(if: $Challenge01 is "Doves")[You enter the code, the cylinders lock in to place one by one. The door swings open and you can see that this wall safe is actually an entrance to a small tunnel carved in to the wall.
[[Crawl in to the Tunnel]] ]
You crawl down a length of tunnel that is barely wide enough to fit. Some of you scrape against the ceiling and small bits of dirt and debris fall in to your hair. As you continue along the tunnel begins to widen until you find yourself in a cavernous underground space.
(open-url:"https://multiverse.com/verses/8fc482a9-c7bb-4d06-92e0-08a24313ca5e/invite/20182cd8-7e12-580a-afba-c7d0c9945628")
Once you have found the second challenge, you can answer the [[Second Challenge]]
The Star shaped combination lock has a series of dials on one of its edges. It appears to have room for six characters and it looks to be alphabet based.
Solve the [[Star Shaped Lock]]
An oversized lock with bands of red and white encircling it. It looks like it just has numbers on, and it's got room for 3 numbers.
Solve the [[Red White and Lock]]
(set: $Challenge02 to (prompt: [Enter the code for the Star Shaped Lock:],"Type Value, Hit Enter"))
(if: $Challenge02 is "Type Value, Hit Enter") [//It looks like you hit enter with the default value. You can change it by clicking here: [[Second Challenge]] You can delete this phrase and put in the code word, and then hit enter.//]
(if: $Challenge02 is "freddy")[You enter the code, the tumblers click one by one, and a small compartment slides open, and a small slip of paper falls out.
[[Examine the slip of paper]] ]
(if: $Challenge02 is "FREDDY")[You enter the code, the tumblers click one by one, and a small compartment slides open, and a small slip of paper falls out.
[[Examine the slip of paper]] ]
(if: $Challenge02 is "Freddy")[You enter the code, the tumblers click one by one, and a small compartment slides open, and a small slip of paper falls out.
[[Examine the slip of paper]] ]
(set: $Challenge03 to (prompt: [Enter the code for the Striped Lock:],"Type Value, Hit Enter"))
(if: $Challenge03 is "Type Value, Hit Enter") [//It looks like you hit enter with the default value. You can change it by clicking here: [[Second Challenge]] You can delete this phrase and put in the code word, and then hit enter.//]
(if: $Challenge03 is "796")[You enter the code, the dial is a bit sticky but you are confident with the numbers you have entered. The lock opens, the chains slide to the floor and the door swings open.
[[Step through the open door.]] ]
(open-url:"http://www.dystopiarisingok.com/omm22")
Once you have finished examining the piece of paper, you may return to the [[Second Challenge]]Tada! This is the victory screen. Something goes here.