New characters can start play with starter equipment, provided they have the appropriate skills.  Not all skills have starting options, however many are represented.  Starter equipment will be given out at a player's first game.  All starter items have an expiration date of 6 months or less.


Looking to make your own weapon prop?  We have a couple simple guides below.


Weapon Skills

SHIELD
Starter Shield, Max Crafts Level: 3

MELEE, LARGE
Starter Large. Max Crafts Level 3.

THROWING
Starter Throwing, set of 6.  Max Crafts 3.

MELEE, STANDARD
Starter Standard. Max Crafts Level 3.

THROWING, JAVELIN
Starter Javelin, set of 1.  Max Crafts 3.

BOLT ACTION
Starter Shooter,  Max Crafts 3.

BOW
Starter Bow,  Max Crafts 3.

MELEE, SMALL
Starter Small.  Max Crafts Level 3.

MELEE, TWO-HANDED
Starter Two-Handed.  Max Crafts Level 3.

BRAWLING
Starter Knucks,  Max Crafts 3.

 

Trade Skills

FISHING
Fishing pole - per generic item creation.

FIRST AIDE
Starter Emergency Kit

BREWING
2 Snake Oils.  Ingested.  Heals 5 Body.

TRADE TIES
2 Uncommon Herb or Scrap.

 

ARMOR

Starter Armor is available to all players.  Starter Armor also has a six month expiration date and is graded on a scale from 1-30, with higher armor points going to costuming that is heavy duty, provides good coverage, and is post-apocalyptic.